Yosuke Matsudachairman and deputy director of Square Enixwe talk about hardware, blockchain technology and NFT games in their new annual card showing a clear interest in adopting these technologies for future projects.
Matsuda begins the letter with an introduction to what he intended metaverso and the NFTs in 2021, claiming that suppliers are a present business opportunity. Heart of Facebook example and changed its name to Meta, claiming that this is not a passenger transport and that he has arrived to depart. “The massacre has attracted so much attention that the year 2021 has been dubbed as Metaverso’s year »added to the arrest warrant.
Yosuke went on to talk about “NFTs” or “non-functioning tokens,” saying that “the advent of NFTs using blockchain technology has significantly increased the liquidity of digital goods, enabling trade in a range of goods at high prices and provocative conversations all over the world ”.
The representative director of Square Enix sees the year 2021 not only as “Metaverso: Year One”, but also as “NFTs: Year One”, as it was a year in which the NFTs were received with great enthusiasm on a regular basis. of users each time is greater. Without hesitation, I believe that digital goods based on NFTs have a highly speculative component, which will be corrected to the extent that it is most often returned to the general public, with the value of each available content attributed to its true estimated value.
Square Enix does not want to lose its share of the pastel and already tells us that the business strategy is in the middle of nowhere, where its investments will be centered in IA, cloud and blockchain games. The Japanese video game developer and distributor also claims that it has already made major I + D efforts and investments in these areas.
Finally Matsuda from his opinion on blockchain games;
There are already single-player or online games, the games have traditionally involved a one-way stream, which the creators, like us, offer a game to the consumers who play it. On the contrary, blockchain games, which have left their childhood and are currently entering a growth phase, are based on the premise of an economy of tokens and therefore have the potential to allow the game’s self-sustaining growth. The engine that allows this self-sustaining growth of gaming is diversity, so much so that people are involved in interactive content, such as gaming, as well as their motivation to do so. Progress in interest rate economies is likely to provide a major boost to this diversification trend. Keep in mind that the concept of “play to win”, which excites people, is an excellent example of this.
The Square Enix representative is aware that some people who play for fun, and who currently make up the majority of players, have expressed their reservations about these new trends. Without hesitation, I think there will be a certain number of people whose motivation will be to “play to contribute”, that is, to help make the game more emotional.
The traditional game offered no explicit incentives to this last group of people, who were strictly motivated by personal feelings as inconsistent as the good will and spirit of volunteerism. This fact is not subject to the limitations of the existing CGU (User Generated Content). The CGU was created only because of individuals’ desire for self-expression and not because there would be an explicit incentive to reward them for their creative efforts. Consider that this is one of the reasons why it does not have as much important content that changes the game and that has been generated by the users as a way to expect.
I have already commented on other news as a personal opinion; loose NFT games they’re just planning, and when the big video game companies start launching their versions, “play to earn” will actually keep up with the games, and the projects will be of much higher quality. Happy New Year 2022.
You can read the full press release on the Square Enix website.