The Skywalker Saga Review – Reconstructed from scratch

In my time, I was a Lego Star Wars superfan. As I said in my preview, my brother and I shared a keyboard and a small screen on the home computer, collecting enough pieces to unlock each character and secret that the game had to offer.

So with that in mind, Lego Star Wars: The Skywalker Saga should fill some of the biggest shoes. The shoes are called nostalgia, and their heels are 20 feet full of the turbulent water of the Star Wars fandom.

I was cautiously excited to get into The Skywalker Saga. It’s been years since I played a new Lego game and thought I knew what I was getting in terms of the formula. The old Lego Star Wars but more, that was all you needed. Imagine my joy when dinner I received much more.

Star Wars is a ridiculous franchise. It’s a movie about space monsters and a man with a squid face screaming on the floor. Somehow it captured the imagination of the world and continues to be a very popular franchise almost 50 years later, where one meets with super fans and people who want to buy Star Wars products with impunity. I have several friends who make copies of light sand.

Lego Star Wars: The Skywalker Saga knows for sure that Star Wars is actually a franchise. I know that Darth Vader is one of the most ridiculous types in film history, and he leans a lot towards that. The game pays close attention to the expanded canon of jokes and memes from Star Wars fans: there’s a great scene that makes trouble that Chewbacca did not receive a medal, for example, but never seems to congratulate himself.

This is a very difficult balance to achieve: the Skywalker saga could have made it so easy that my face would not return to normal, but somehow I found myself getting rid of the AT-ATs , displaced around Hoth as Bambi in the ice, Obi Wan. repeated memories of elevated terrain, the Tusken Raiders camp mentions not only men but also women and children. It was the magic of legos that made it happen for me during every scene.

There are plenty of mini-resources in The Skywalker Saga to read them all, and it’s perfect for people who get the references without being completely inaccessible to occasional Star Wars fanatics.

It has never been so much fun to collect a lot of things

In general, I like collections. Any game that requires you to go through the same levels over and over again to find all the new stuff is not my cup of tea.

So how are you doing with your Lego Star Wars: The Skywalker Saga? Each movie has five main levels each, which have a place in many giant central worlds that you can return to visit with all sorts of new things to discover. I found myself jumping on the bandwagon as newly unlocked characters with great emotion, to my great dismay at games like Banjo Kazooie and Super Mario 64 that had the same demands.

It’s something about the aesthetics of Legos. I’m in a toy box now. I can take Boba Fett to Gungan City and pick up Kylo Ren in Sarlacc Pit, while also picking up new hearing and testing skills that have recently been unlocked thanks to everything I found. The levels are much wider than any other Lego Star Wars game you’ve seen before. I remember when Mos Eisley Cantina was the only real ‘central’ place: now each planet has several places where you can explore, find missions and solve puzzles to get new things.

I think I agree to recycle all this material because of the great variety that is available. Of course, I do not want to repeat the missions once and for all, but there is always something to do that I am not tired of at the moment. If I sing to be an Ewok in Endor, I can change it and lead it to the Death Star to avenge Darth Maul from his old master.

That’s the nature of Lego magic. It’s satisfying to return and practice things with a different character with unique abilities, because you always have new things to see, and as you progress in the game, you will return more and more powerful, playing with the player .

As you say, it’s a box of toys. A place where everything Star Wars is possible. And it loves me.

There are real bosses

One thing that bothered me was Jefe’s heads. I love the presentations: a frozen Yakuza-style painting pops up with the enemy’s name on the screen before it starts attacking. But it would be easy for Lego Star Wars to call over the phone when it comes to the galaxy’s big and bad icons.

Don’t get me wrong, you do not get Elden Ring bosses in this game. And yet, the combat system is without a doubt much deeper than ever in a Lego Star Wars game, and it features elements from third-person cover shooters and one-on-one sword fights to create boss fights that feel robust and desafiantes. enough to justify his fanfare.

Each of them has a number of stages in the scale that go through the real battles that were in the film, with some changes so that the collaborative game makes sense (R2-D2 and Leia play different roles to kill Jabba in his ship, for example) . You are not playing Lego Star Wars for a depressing adventure through a cruel and insensitive galaxy, you are playing along a memory path with secondary paths to some of the best reference humor available. The fight and the bosses serve fabulously for this purpose and it is a marvel to fill up with a friend.

The co-op game is a place

I love playing Lego Star Wars with a friend. When I go back to the days when my brother and I shared a keyboard, I obviously knew what I was getting and I was fascinated by what would be nice and simple for The Skywalker Saga.

Playing with a friend is the healthiest and coolest experience I have had in years. You can escape or dig between them, work together to discover groundbreaking solutions to collectibles and experiment with combinations of characters to perform the most extraordinary battles the galaxy has ever seen in its own personal main cannon.

It’s mostly fun because of the nature of Lego Star Wars low betting. If you die, you will lose some temporary and reap. The screen splits easily when playing with a friend, so each one can do what they want, a better way compared to the old Lego Star Wars intentions of keeping both players on the same screen. You can jump and assume any distraction you want, without any friction, and the ability for another player in between and save whenever you want is the perfect complement to a game like this.

Some errors and levels failed

Not everything is pink: I found a few flaws and some levels that do not withstand the test of time so well. It’s not a deciding factor, but it’s something to consider.

When you activate something in the world of the game, let’s say you have the power that allows you to climb a tower in Hoth, the camera opens to show the change that has taken place in the world. This is great: it ensures that the player knows what is being done and in what direction it is being directed.

Suddenly I found that the camera failed to return to my boy Han Solo, which meant I could run and get rid of everything I wanted, but I could see no more than the tower repairing. Without restraint, to restore the level, the problem was not replicated. Problems like this happen a few times, but they are quick to become the norm throughout the game: they are quick to reap the rewards.

There are some levels where you do not want to go back as much as others. Everyone has one thing in common: you drive a car. The pod race in The Phantom Menace, the pursuit of deslizadores in Endor in Return of the Jedi, all sorts of space battles, simply do not hit in the same way. You basically have to follow an established path, clearing things in front of you until you reach the end. Compared to the toy box style in the rest of the game, when you’re in two (or four, eight or zero) and clearly exploring areas in a wide variety of directions, it’s a deception.

Without hesitation, sincerely, I will not return to these levels as much as the others. The less emotionally charged areas are also easier to get to all collectibles due to its more consistent nature, so what would not be a significant problem for the finalists who want to reach the last brick of the galaxy. Only an interesting place you will appreciate it.

Veredicto – 9/10

Lego Star Wars: The Skywalker Saga is the perfect Lego game, the perfect Star Wars game and a great goodbye to a famous series in its collection. It’s not a perfect game by any means, and there are a number of issues that need to be addressed, but it’s easy to be enough to restore value to what is a constant placeholder. No other game this year has ever made me like The Skywalker Saga and it will be my commodity game for a long time.

It’s an absolute delicacy for fans as much as for Star Wars victims. Grab a friend, grab your light sand, grab a bottle of blue milk from a horrible dinosaur and enjoy.

My desafí career will be over all levels as Salacious Crumb.

Reviewed on PS5. The code was provided by the editor.

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