Crystal Dynamics has announced that their new Tomb Raider game will take place in Unreal Engine 5. The news came during the recent presentation of State of Unreal 2022.
The developer also released a 46-second video showing how Unreal Engine 5 will change the rules of the game for this upcoming Tomb Raider title, even though no new jugability has been revealed.
This is what Tomb Raiders general manager Dallas Dickinson said about Unreal Engine 5 and how it will be great for future games (transcribed by Gematsu):
Crystal Dynamics is proud to be part of the launch of Unreal Engine 5. This new engine translates into a higher level narrative in gaming experiences. And that’s why we’re pleased to announce today that we’ve just started developing our upcoming Tomb Raider game powered by Unreal Engine 5 ”.
“Our goal is to expand the boundaries of fidelity and offer the high-quality action / adventure movie experience that fans deserve as much from Crystal Dynamics as the Tomb Raider series. We can’t wait to take this ride together.”
The new Tomb Raider game will take place in Unreal Engine 5
We still do not know much about this new Tomb Raider project from Crystal Dynamics, and it is not clear if it will be associated with Lara’s last three adventures: Tomb Raider, Rise of the Tomb Raider and Shadow of the Tomb Raider. . They stood out for their softer interpretation of the character and centered on a large scale in Lara’s originals.
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