Supercell seems to have had a 2018 of the most productive with one revenue of about $ 1.4 trillion, according to Sensor Tower. Although its title in 2016, Clash Royale, generated most of this amount, with 42% of revenue, Brawl Starsthe new gallina of golden eggs, retreated almost as much as it did in December, despite being only available in the middle of the month.
According to the analysis platform Clash Royale shut up almost $ 597 million last year compared to $ 567 million clash of clans. Hay daywho fights for his time in the market and fights against other more current competitors has retired $ 154 million. Boom Beachalso the least famous among the five titles in the company rascó $ 42 million in total 2018.
Finally, Brawl Starswhich represents the editor’s hope of growing again year after year and which so far seems to be going well, recaudó $ 46 million since its launch on December 12 and the end of the year, compared to the $ 49.8 million players spent on Clash Royale.
Brawl Stars is set to raise over $ 60 million worldwide in the first 30 days. For those who do not know, Brawl Stars will plant multiplayer matches with friends or in solitaire in various game modes for at least three minutes available for iOS and Android