Starfield mastermind of Starfield art, Istvan Pely, has revealed that Bethesda’s game will have a “NASA-Punk” aesthetic.
In an interview published in Xbox ThreadPely explained that “at the start of the project, as we were trying to establish the general aesthetic of the game, we more or less adopted the term ‘NASA-Punk’ to describe a somewhat more realistic sci-fi universe. and relevant. a realistic view. You can draw a line under current space technology and extrapolate from it into the future to make it believable and relevant.”
Rick Vicens, Starfield’s Director of Animation, added that “when you say NASA-Punk, the art team can instantly capture those two words and make them work. It was the perfect term for our art direction and for everything. keep on the same page. and work with a consistent style. For me, I just clicked. At the beginning of the project, I think this term was something vital for us”.
Starfield will be released exclusively on Xbox Series X/S and PC on November 11, 2022, being available from the same launch day on the Xbox Game Pass catalog.
It’s one of Microsoft’s biggest bets for this year, so much so that it’s only Xbox head Phil Spencer who wants to be invited to Bethesda’s most-played RPG in history, dominating Skyrim.