Basic concepts in agriculture
At this point in the game you can grow:
- Potatoes (also a plant without cords in the game).
- Six types of shrubs with bayas.
During the growth process, each plant undergoes 8 growth stages. The speed of passing the stages depends on the conditions of retention as well as genetics.
What conditions are needed: light, water, floor and temperature. All are listed on the plant table in the Conditions section.
There is also another school called Overall. Its number is the same as the worst indicator of all schools. There are also scales above that indicate the indicators of health, age and stage at which the plant is located.
- Seeds (very short stage).
- Plantula (+ – 10 min).
- Retoño (+ – 10 min, in this phase you can even clone the plant).
- Mestizaje (the most important phase of cloning, which takes a very short time).
- Ripe (you can pick the fruit).
- Fruiting (you can pick the fruit).
- Ripe (you can pick the fruit).
- Die (the plant begins to die).
We also need to know that we can not influence the growing temperature of a plant, so we need to build a farm on a forest biome.
There is an answer in the game, but they should only be used in small grains (they are not suitable for plants, so we do not consider them).
Every plant needs water. There are water drops in the game, but they are not effective on an industrial scale, so it is better to use a pump. We put it in the river (because there is sweet water (salt water is not suitable for us)). We connect it to the device and take the manual faster. If you have already installed the pump in salted water, connect the handle to an electric desalinator (there is a small water loss and there will also be power). Then we have you and so on, but it is not very necessary, we just put a pump, that is, a circulation pump. It allows you to block the water or let it get further in, it also allows you to raise the water, but for this you need to connect it to the power and then we take you to the sprinklers.
Up to 6 connectors can be connected from the pump. Still have a problem with the risk, must be fired and caught. To avoid this story, an automatic risk system was invented, which is quite simple. How to do this is shown in the picture.
After you have connected the circuit, the container doors must be returned once a week. its account, and then the automatic charging will only charge (if the floor starts to dry, increase the timer to run).
Then you need to think about the lighting. With him, everything is much easier, we put a lamp on every bed, but once every other floor (this is a mistake in the game that will help us save money (at the time of writing it still exists)).
Basics of genetics
Now our plants will live, now we must make descendants of them. Each plant has 6 genes, it can be good and bad.
Good genes include:
- G: each of these genes increases the growth rate.
- Y: allows you to cut multiple crops.
- H: allows the plant to survive better under adverse conditions (perfect for crops in winter or in the desert).
- W – increases the amount of water the plant needs.
- X – is a free gene.
The gene looks different every time. You can get a really bad gene (WWWWWW), an atk and a really good gene (GYGHHY). If you get a good gene, you can clone it, until its next reproduction or cross. We are waiting for the stage where the plant can take over, this phase is different for each plant. The earliest stage to recover from cannabis is retirement. Hold down the E button and place the cursor over “Clone”. Clones from 2 to 5 can be collected (depending on the W gene). The genotype of the clone appears in the inventory when the cursor passes over it.
The best genotype for cannabis is the genotype GGGYYY (3-G, 3-Y), the order of the genes is not affected at all.
Well, how do we get the 3-G, 3-Y genotype?
To start with, we plant all the grain we have and see what has happened. The possibility of getting a desired brote is very small, but it happens too :).
If it does not follow, then we must see what happened. For 50 seeds I said GGYYYX, this is almost perfect, only X gen separates us from the ideal, which needs to be replaced. To do this we have to wait until it is in the retouching phase, and make a clone.
Let’s find out how to cross plants.
The principle of all the plants here is the same. When a plant reaches the crossing stage, it will acquire the stronger genes from its neighbors.
Next, we need to understand how genes are affected.
The first thing we need to know is that the first gene only affects the first. The genes of different stripes are not affected between them. Therefore, to change the last gene, one must find a fragment of the desired last gene. In our case, we need to replicate gene X with a G. So we’re looking for a pair of brushes with a G at the end.
The strains of genetics
We analyze several situations. You can cross brushes not only 3, but also several, ie up to 9 pieces, the principle is observed here (in red 100 strength, in green 60). What happens if 4 genes (YY and HH) intersect will have the same strength, e.g. 120. In this case, the probability of arthritis is divided into equal parts (50% to 50%).
You should also know that only forces are combined with the same genes. For example, if the column is GYX, then the green genes (G, Y) will not win because they have 60 strengths and the red (X) has 100 strengths.
There are cases where you have to reuse the 1st gene, then it will be easier to use the previously described case, ie 50% to 50%, to select a waste that suits us.
That’s pretty much all the principles that are in play at the moment.
How to build an efficient farm?
With all this knowledge, you must be able to build an efficient farm, which I will now teach you to build. It is clear that you have to build large ponds in the water, ie in rivers or streams, because there is fresh water. .We build the first floor so there is water in. So we put the bombs, we put as many as we wanted to build floors. We connect all these bombs with syringes.
We will return to this further, but so far we are building the cement.
In the placement of service runners will not be, we are talking about placement and treatment of beds, everything else can be done as desired. On each floor we have 16 bedrooms, 4 walkers and on each floor we have 16 lamps.
In addition, a helicopter must be built on the top floor, because we usually fly a lot to the bandits’ city and return. We also put solar panels (13 pieces), 7 panels that power a battery and 6 others. The first battery is located in the top plant that feeds all the lights. The remaining 6 panels are powered by another battery, which is located on the lower floor. And of course, to connect the solar panels, we need Covers (11 pcs.). From the bottom battery we have a divider, we send 33 energy to our pumps (each pump uses 5 energy and the other three go to the electrical separation (as shown in the picture (the divider must be built to 16))).
Another cable running from the partition, which is located near the battery, rotates the circulation pumps in the same way (as shown in the picture (the divider is driven by 10)).
Back to connecting the circulation pumps to the registers. You can also connect the same automatic transmission here as described earlier. That is the end of the construction of the farm here.
About bayas everything will be much easier if you can find in the woods, there are 6 types of them:
- The blue ones
Currently, the black bayas are not used to make tea, so it does not make sense to preserve them.
At the table with mezclas with bayas you can prepare tests that provide benefits for them. What is the benefit and how much time is left can be checked in the inventory.
Be careful, all benefits disappear when you die. Now let’s talk a little bit about all the benefits. Each tea has 3 categories, simple, sophisticated, pure. The longer the download, the stronger the effect will be. The simplest advantage is the advantage on the hill, it is pretty much the same as a large store with first aid kits. But there is a problem before using it, turn off the radiation or keep the bleeding.
Buff to increase the amount of health must pump to the maximum, time and cost are justified by an increase in health in 20 units. In my opinion, increasing the amount of chatarra is the most useless because it only increases the amount of chatarra coming out of the barrels. But the buffers for minerals or wood are the best, but pumping them to clean them is not the best idea, as 4 teaspoons for 60% is not much worse than 1 teaspoon for 100%.
Buf in the radio is strange and useless, because it is suitable only for the sphere lutannya in a life jacket (it is necessary not to vidhilyuvatsya on the mountain).
Then it is clear that you only need to collect blue, red and yellowish bayas, and with its dilution there are several problems. This should be the alarm, because it is only possible after 100 minutes after arrival. But it is still possible, and as a result, the genes of others will be confused. To solve the problem, you do not need to clone the seeds, but eat the seeds to get more seeds. But you also need to plant them in a special way, as shown in the picture (of the same color, this is the same type of seed).
And the central ranch can be planted with your second favorite plant. Then we buy, we study the theme jam table and make tea.