How to approach the three phases

The bosses of Wonderlands will definitely come back more crazy as the game progresses. There are also some tricky techniques that can easily break your protection, so it’s best to be mindful and aware of what’s going on. With this chief you will fight against what appears to be a monster resembling Cthulhu. Here it is how to meet the three phases of Dry’l in Tiny Tina’s Wonderlands.

How to Win All the Dry’l Stages in Tiny Tina’s Wonderlands

First, know that enemies automatically scale to your level in Tiny Tina’s Wonderlands. Because of this, no boss in the game comes back or fights easily. You will always get a button that matches the level.

You will first encounter Dry’l during the search for Mortal Coil, which takes place in the Drowned Abyss area. It will not be found until you enter the Godswell area, where the story will unfold. Because of this, there seems to be no way to start directly in Godswell because it always has to start from the point of a quick trip from Dry’l’s Gallery to Drowned Abyss.

Tiny Tina's Wonderlands Dry'l Fast Travel

You will find some consumables as soon as they are inside, but on the contrary, it is a short path and then a slope in a ditch to start the boss’ fight.

Dry phase 1

Tiny Tina's Wonderlands Dry'l Phase 1

This first phase will be towards Dry’l, whose chains are the sea. This is the boss himself, but the name change is how you have an idea of ​​what to expect in the phase. In this, Dry’l will focus exclusively on body-to-body combat.

Punch blows are hard to ignore and avoid, but you still need to do the best you can to weigh those who are likely to receive blows. There are enveloped enemies attacking you and need to kill something for a Death Save. Aim at the bright red part of your stomach to cause critical damage and clear your health bar.

Dry phase 2

Tiny Tina's Wonderlands Dry'l Phase 2

Get to know Dry’l whose blood is the strain. During the first part of this fight, Dry’l will be furthest away in the boss’s area, firing beam bursts. This is bad news as the protections usually have damage due to electrical charging.

You also want your own protection during this fight, so now would be a good time to prepare your own shock weapon. Avoid these hard shots as best you can and continue to cause damage.

When your health is low enough, it will reappear in its front position in front of you. It is now that the launches are coming back more slowly. Keep skipping and disappearing directly to your critical point. When he is about to die, he will hit his spear in the floor and pull another shot and start regenerating part of his pupil.

The first launch will do a large amount of shock damage that you will avoid. This is your best chance to stop it now that it’s taking a lot of damage. Keep hitting the critical point and you will let it fall into phase three.

Dry phase 3

Tiny Tina's Wonderlands Dry'l Phase 3

Now you stand face to face with the final form, Dry’l, whose heart burns. Once again, you have protection so your stun gun will be more useful. This time, instead of firing rockets, they are equipped with fire projects. These have a big impact and if they hit you with the protection down, you may fall.

Follows more or less the same pattern as phase two: away from the beginning, but go for body-to-body strokes when you have enough health. Its blows are more frequent and from three to three, so be prepared to flee or be torn down.

Prepare for a new firefighting attack that will ignite lots of liquid ice and restrict your playing field, making it more accessible to be hit. After the flame ends, Dry’l will be immersed in the water and summon several furious enemies. It should not be a threat.

Then it will rise at the left end and right of the area to fire a fireball, but while you stay in the middle, you will feel fine. Then it will reappear where it started at the beginning of the second and third phases. Then he repeats the fire projects and it will be as if the phase is resumed, even though he will now be incredibly stubborn and ready to finish it.

When his health bar rises, a bottle of water hits, and Dry’l will be thrown into the depths.

That’s all you need to know how to meet the three phases of Dry’l in Tiny Tina’s Wonderlands. We also have a guide to contact Parásito for the head of agriculture. Without Restrictions, you may also be interested in a guide on how to carry legendary weapons.

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