Grand Theft Auto 5 continues to increase sales, despite launching in 2013; According to Take-Two’s latest financial report, the game has sold an additional five million copies since last November. In total, the game sold over 160 million.
The GTA series, in combination, sold over 370 million units, 15 million more than in the previous period; however, the publisher did not share exact sales figures for the disaster GTA: The Trilogy – Definitive Edition. Despite this, director Strauss Zelnick noted that the game exceeded initial expectations.
Zelnick spoke about this remorse in an interview with GamesIndustry.biz, admitting that there were some “quality issues”. “We tried to work them out, made other arrangements along the way and we’re very happy with how it worked commercially. We were all disappointed with the quality in the first place, but we appreciate that the Most issues have been resolved.”
Zelnick also mentioned the theme of confirming that the next installment was in development.
As is customary in this type of financial reporting, NFTs were also a topic of conversation. “We think NFTs are real, and why wouldn’t they be? We believe in digital goods and we sell them a lot of the time. […] The concern we have is that there is speculation about them. Moreover, she insists that she is “convinced” of its value to consumers.