Develop video games in Spain

The video game industry in Spain is the technology industry with the largest growth projectionsthat is, every time more players and every time there are more opportunities to work with development of video games in our country.

The demand is increasing for the formatted offers

The video game has become the main engine of global entertainment. According to Newzoo, global industry grew by 10.7% in 2017 and was able to generate $ 116,000 million globally, of which 87% correspond to digital business models. Today, there are 2,200 million players and players in the world, women representing 47%, of all ages. Of those, 1,000 million, 47% spend money while playing. The global video game market will continue to grow at an annual rate of 8.2%, surpassing $ 143.5 billion in 2020.

The Spanish video game development industry has, for the first time in recent years, entered a consolidation phase. Currently found in Spain 450 companies, but unfortunately, continues to lack an ecosystem of support for small businesses and startups in the video game sector in our country, because not everything is pink. There are serious structural difficulties in generating revenue, raising start-up capital and finding financing, which presupposes a high probability of failure in business projects.

Go to these issues, direct employment in the sector increased by 20%sumando 5,440 professionals in 2016, with a forecast of positive employment development of 20.37% until it reaches 11,420 direct jobss in 2020.

video games in Spain
Source: Spanish Video Game Development Association

In this growth it accompanies the the format offer in the development of video games. According to him Blanko del Desarrollo Español de Videojuegos 2017video game is an industry that requires highly specialized personalization. Programmers, artists, animators, designers, marketing experts y distribution are the profiles that form the core of the sector and therefore have a higher emphasis on the labor needs of Spanish companies: more than 80% of the vacancies that open in the near future will correspond to these profiles. Without limitations, even in small quantities, companies need many other professional profiles, just as important for the operation of their activities and the success of their projects. In these profiles we have: experts in QA (quality assurance), Project Management, business management and administration, business development, revenue generation, Virtual realityin addition to guionists, narrative designers y composers of music and sound.

video games in Spain

In Spain there are 14 public universities, 8 private, 7 enrollment centers at a university and 20 private schools offering training in video games. For example, we have ESNE, a private official university center enrolled at the Universidad Camilo José Cela de Madrid specializing in the design of video games, multimedia and graphics, fashion design or 3D animations to name a few. We also have DigiPen Institute of Technology specializes in the art of digital art and animation, as well as computer technology in interactive simulation in real time or University of San Jorge in Zaragoza, where you can achieve the degree in design and development of video games or the double education in computer technology + design and development of video games.

It is also important to know that programmingfollowed by game designla revenue generationel marketing y business management are the profiles that less professionals have with appropriate training. With this in mind, you already know where you can orient your studies to get a greater work ethic.

video games in Spain
Source: Spanish Video Game Development Association

Another specialization that has recently been created is the translation specialist for the video game industry.

According to the course information itself, the title itself is on Video Game Industry Translation Specialist (ETIV) offers a complete vision for the entire scope of this sector, with visions of becoming specialists in the professional practice of translation and interpretation. The goals of the course are:

  • Gain the specific knowledge and skills needed to effectively manage localized workforce in the video game industry.
  • Acquire the specific knowledge and skills necessary to adequately master the work of reviewing and quality control (video) of video games.
  • Acquire the specific knowledge and skills needed to master the interpretive work specialized in the video game industry.
  • Acquire the cross-cultural knowledge and skills needed to know how to work with different cultures and appropriately deal with all the daily linguistic complexities of the video game industry.

The University of Vigo will be the first to offer this 200-hour pre-service course.

Main training centers in Spain


  • Arteneo
  • Temasalen
  • CEV, Superior School of Communication, Image and Sound
  • CICE, Professional School of New Technologies
  • ESNE, University School of Design, Innovation and Technology. Enrolled at the Center at Camilo José Cela University
  • Gametopia
  • Lightbox Academy
  • Trazos
  • Complutense University of Madrid
  • European University of Madrid
  • University of Francisco de Vitoria
  • The Polytechnic University of Madrid
  • Rey Juan Carlos University
  • UTAD, University Center for Technology and Digital Art. Enrolled at the Center at Camilo José Cela University
  • University of Alcalá de Henares
  • Voxel School, enrolled center at Complutense University of Madrid


  • CIPSA.NET, professional computer center. Fernando Pessoa University Collaborative Center
  • ENTI, School of New Interactive Technologies
  • Evolis, video game design and programming courses
  • Fx Animation, Barcelona 3D School
  • Idesigner
  • La Salle, Universidad Ramón Llul
  • Tecnocampus, registered center at Pompeu Fabra University
  • Pompeu Fabra University
  • Autonomous University of Barcelona
  • University of Oberta de Catalunya
  • Polytechnic University of Catalonia
  • University of Vic

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