[Complete end of Soshage Bubble]The recreation trade is transferring away from smartphone video games! “Development costs are soaring, but new titles aren’t selling well…”

Why recreation firms are leaving smartphone recreation growth


According to the article

・ Game analyst Hisakazu Hirabayashi“Away from smartphone games” occurring underneath the floor of the sport tradeCommentary on

In the sport trade, we are going to cease growing smartphone video games and shift to growing house/PC recreation software program.Alternatively, there’s a transfer to strengthen the event of house / PC recreation software program in parallel with the principle smartphone recreation growth.

Currently, smartphone video games are already surrounded by customers and it’s troublesome for brand spanking new entrants.In different phrases, even when a brand new title is launched, it’s thought of to be a “difficult to win” market with a low likelihood of changing into a success.

・If a smartphone recreation turns into a success, it’s going to develop into a long-seller.The odds of getting a success are getting decrease yr by yr.

・According to the information of the sport utility evaluation device “iGage” offered by Game Age Research Institute, the variety of video games ranked within the high 500 a minimum of as soon as was 176 in 2020, 159 in 2021, and 135 in 2022. and declining

Rising smartphone recreation growth prices are additionally an element

・In the trade market, when you have been to develop a significant smartphone recreation title,At least 1 billion yen or extrait takes

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